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Stick Ranger
| Genre | Action RPG |
|---|---|
| Price | Free of charge |
Action RPG game that targets a versatile stage where monsters live by customizing 4 Stickmans!
New
Compatible with Android 10 (Amazon)
How to playIt's a simple action RPG.
Use items to upgrade your weapons at 8 different types of professions.
Level up and assign your experience points to your attributes and create your own character!
Battle enemies in a variate of environments across a huge map including, grasslands, caverns, deserts, and snowfields!
Game TipsUse items to upgrade your weapons at 8 different types of professions.
Level up and assign your experience points to your attributes and create your own character!
Battle enemies in a variate of environments across a huge map including, grasslands, caverns, deserts, and snowfields!
Controls
Move :Flick the Stickman
Attack:Fully automatic
Items :Touch and Flick
LP :Life point
STR :Strength
DEX :Dexterity
MAG :Magic
AT :Min. attack - Max. attack
AGI :Min. attack speed -
Max. attack speed
RANGE :Attack range
AURA :Aura of Attack (AT),
Aura ofDefense (DF)
Apply to yourself and your
Stickmans around
BULLET:Number of additional attacks
RING :Number of continuous attacks
TYPE :Weapon attributes
MP :Required magic for
additional attacks
$$ :Money you consume for an attack
TIME :Time effect
SLOW :Chill effect
LV :Level
SP :Skill point (2 points per 1LV)
EXP :Experience point
$$$ :Money
FP :Fighting power
(FP=LV+WEAPONx2+COMPO+COMPO)
Revival:Pay and join to the game again
Compo Item:Items to combine with a weapon (COMPO) by overwriting
Option
Auto move :Auto move
Move of dying:Move of dying
Damage Effect:View Damage Effect
LP bar :View LP bar
Player symbol:Design of players selected
Sound effect :Sound effect
Stage effect :Stage effect
There is a town at the starting point.
You can complete a stage by defeating a boss.
The game is over when all Stickmans have been killed.
Move :Flick the Stickman
Attack:Fully automatic
Items :Touch and Flick
LP :Life point
STR :Strength
DEX :Dexterity
MAG :Magic
AT :Min. attack - Max. attack
AGI :Min. attack speed -
Max. attack speed
RANGE :Attack range
AURA :Aura of Attack (AT),
Aura ofDefense (DF)
Apply to yourself and your
Stickmans around
BULLET:Number of additional attacks
RING :Number of continuous attacks
TYPE :Weapon attributes
MP :Required magic for
additional attacks
$$ :Money you consume for an attack
TIME :Time effect
SLOW :Chill effect
LV :Level
SP :Skill point (2 points per 1LV)
EXP :Experience point
$$$ :Money
FP :Fighting power
(FP=LV+WEAPONx2+COMPO+COMPO)
Revival:Pay and join to the game again
Compo Item:Items to combine with a weapon (COMPO) by overwriting
Option
Auto move :Auto move
Move of dying:Move of dying
Damage Effect:View Damage Effect
LP bar :View LP bar
Player symbol:Design of players selected
Sound effect :Sound effect
Stage effect :Stage effect
There is a town at the starting point.
You can complete a stage by defeating a boss.
The game is over when all Stickmans have been killed.
Stick Ranger
Access counter
1158627204
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